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There is 3 endings in the "Survivor" Quest

To pass "Survivor" by any of the endings you will need to do:

Human + Island = Beach and Cliffs and Forest.

Human + Forest = Bushes and Game and Tree.

Human + Cliffs = Cave and Stone.

Human + Tree = Leaves and Stick.

Leaves + Stick = Shelter.

The Map to buried treasure will be automatically added to your elements once you create the Shelter.

Stone + Stone = Spark.

Leaves + Spark = Bonfire.

Leaves + Bonfire = Smoke.

Human + Map = Hidden Treasure.

Human + Hidden Treasure = Compass and Gold and Spyglass.

Human + Spyglass = Black Sail and White Sail.

Endings: Even after picking one of the three endings you can still go back and trigger the others as well, and even discover any elements you missed.

To pass "Survivor" with ending 1, aka the good ending, you will need to do:

Smoke + White Sail = Merchants.

Human + Merchants = Salvation.

Good Ending: You are rescued by merchants and keep all your riches.

To pass "Survivor" with ending 2 you will need to do:

Smoke + Black Sail = Pirates.

Gold + Pirates = Torture

Bad Ending: The pirates abandon you on the island.

To pass "Survivor" with ending 3 you will need to do:

Human + Pirates = Death

Bad Ending: You are killed by pirates.

Other recipes to acheive 100% completion:

Human + Sea = Water

Sun + Water = Salt

Human +  Beach = Sand + Palm Trees + Oysters

Human + Bushes = Leaves + Berries

Human + Palm Trees = Liana + Coconut

Bricks + Bricks = Walls

Walls + Shelter = Hut

Water + Sand = Clay

Human + Clay = Pottery

Sun + Clay = Bricks

Liana + Liana = Rope

Rope + Forest = Snare

Stick + Stone = Hammer

Hammer + Stone = Flintstone

Stick + Flintstone = Axe

Axe + Tree = Wood

Axe + Stick = Spear

Wood + Bonfire = Bonfire + Coal + Ash

Wood + Rope = Raft

Raft + Sea = Storm

Rope + Stick = Bow + Fishing Rod

Fishing Rod/Spear + Sea = Fish

Bow + Game = Carcass

Snare + Game = Carcass

Axe + Carcass = Meat + Skin

Flintstone + Carcass = Meat + Bones

Flintstone + Fish = Meat + Bones

Meat + Bonfire = Steak

Meat + Salt = Jerky

After creating Steak or Jerky, you will discover the Knife, which is added automatically to your list of elements.

Knife + Fish = Meat + Bones

Knife + Carcass = Meat + Skin + Sinew

Sinew + Sinew = Rope

Skin + Human = Clothes

Rope + Bones = Needle-and-Thread

Skin + Needle-and-Thread = Canvas

Canvas + Stick = Sail

Sail + Raft = Sailing Raft

Sailing Raft + Sea = Calm

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